physics.area.create

Client

Creates a new area instance and adds it to the scene


Syntax

local instance = physics.area.create()

Parameters

No parameters are accepted by this function

Returns

TypeNameDescription
objectinstanceCreated area instance

Examples

Create a area instance
local entity = physics.area.create()
local shape = physics.collision_shape.create(entity)

shape:set_shape_box({4, 4, 4})
entity:set_monitoring(true)

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