self:set_shadow_blur
Client
Sets the shadow blur amount of the area light
Syntax
local status = self:set_shadow_blur(
blur
)Parameters
| Type | Name | Description |
|---|---|---|
float | blur | Shadow blur amount to apply |
Returns
| Type | Name | Description |
|---|---|---|
bool | status | true on successful execution, false otherwise |
Examples
local entity = light.area.create()
entity:set_shadow_blur(1.0)