self:destroy
Client
Destroys the audio-2d instance and frees its resources
Syntax
local status = self:destroy()Parameters
| No parameters are accepted by this function |
|---|
Returns
| Type | Name | Description |
|---|---|---|
bool | status | true on successful execution, false otherwise |
Examples
local entity = core.audio_2d.create("sounds/ambient.ogg")
entity:destroy()