physics.space.intersect_point
Client
Queries the physics world for all colliders overlapping an exact world-space point
Syntax
local results = physics.space.intersect_point(
point,
options = {}
)Parameters
| Type | Name | Description |
|---|---|---|
vector3 | point | World-space point to query as {x, y, z} |
table | options | Optional table with mask, exclude, max_results, collide_bodies, and collide_areas fields |
Returns
| Type | Name | Description |
|---|---|---|
table | results | Array of tables, each with a collider field |
Examples
local results = physics.space.intersect_point({0, 1, 0})
for i, hit in ipairs(results) do
core.engine.print("info", hit.collider)
end