self:set_global_position

Client

Sets the global world position of the audio-3d instance


Syntax

local status = self:set_global_position(
    position
)

Parameters

TypeNameDescription
vector3positionGlobal world position to apply as {x, y, z}

Returns

TypeNameDescription
boolstatustrue on successful execution, false otherwise

Examples

Place an audio-3d instance at an absolute world position
local entity = core.audio_3d.create("sounds/explosion.ogg")

entity:set_global_position({100, 0, -50})
entity:play()

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