self:get_collision_mask_value
Client
Checks whether a specific bit is set on the vehicle body's collision mask
Syntax
local result = self:get_collision_mask_value(
layer_number
)Parameters
| Type | Name | Description |
|---|---|---|
int | layer_number | Mask bit index to check (1-32) |
Returns
| Type | Name | Description |
|---|---|---|
bool | result | true if the mask bit is set, false otherwise |
Examples
local entity = physics.vehicle.create()
core.engine.print("info", "Vehicle body collision mask value:", entity:get_collision_mask_value(1))