physics.vehicle_wheel.create

Client

Creates a new vehicle wheel instance and attaches it to a vehicle body


Syntax

local instance = physics.vehicle_wheel.create(
    owner
)

Parameters

TypeNameDescription
objectownerVehicle body instance to attach the wheel to

Returns

TypeNameDescription
objectinstanceCreated vehicle wheel instance

Examples

Create a vehicle wheel instance
local car = physics.vehicle.create()
local entity = physics.vehicle_wheel.create(car)

entity:set_position({-1, -0.5, 1.5})
entity:set_use_as_traction(true)

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