self:set_distance_fade_enabled
Client
Sets whether distance-based fade is enabled on the point light
Syntax
local status = self:set_distance_fade_enabled(
state
)Parameters
| Type | Name | Description |
|---|---|---|
bool | state | true to enable distance fade, false to disable |
Returns
| Type | Name | Description |
|---|---|---|
bool | status | true on successful execution, false otherwise |
Examples
local entity = light.point.create()
entity:set_distance_fade_enabled(true)