self:set_global_position

Client

Sets the global world-space position of the point light


Syntax

local status = self:set_global_position(
    position
)

Parameters

TypeNameDescription
vector3positionPosition to apply as {x, y, z}

Returns

TypeNameDescription
boolstatustrue on successful execution, false otherwise

Examples

Set the global world-space position of a point light
local entity = light.point.create()

entity:set_global_position({0, 5, 0})

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