self:set_linear_velocity

Client

Sets the linear velocity of the rigid body


Syntax

local status = self:set_linear_velocity(
    velocity
)

Parameters

TypeNameDescription
vector3velocityVelocity to apply as {x, y, z}

Returns

TypeNameDescription
boolstatustrue on successful execution, false otherwise

Examples

Set the linear velocity of a rigid body
local entity = physics.rigid.create()

entity:set_linear_velocity({0, 10, 0})

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