GPU Particles
self:has_mesh
ClientChecks whether particles are drawn as a model mesh
Syntax
local result = self:has_mesh()Parameters
| No parameters are accepted by this function |
|---|
Returns
| Type | Name | Description |
|---|---|---|
bool | result | true if a mesh is applied, false if particles are quads |
Examples
local entity = particle.gpu.create()
core.engine.print("info", entity:has_mesh())