GPU Particles
self:set_lifetime
ClientSets how long each particle lives
Syntax
local status = self:set_lifetime(
seconds
)Parameters
| Type | Name | Description |
|---|---|---|
float | seconds | Particle lifetime in seconds, at least 0.01 |
Returns
| Type | Name | Description |
|---|---|---|
bool | status | true on successful execution, false otherwise |
Examples
local entity = particle.gpu.create()
entity:set_lifetime(4)