GPU Particles

self:set_rotation

Client

Sets the local rotation of the particle emitter in Euler degrees

Syntax

local status = self:set_rotation(
    rotation
)

Parameters

TypeNameDescription
vector3rotationLocal rotation to apply as Euler degrees {x, y, z}

Returns

TypeNameDescription
boolstatustrue on successful execution, false otherwise

Examples

Set the local rotation of a particle emitter
local entity = particle.gpu.create()

entity:set_rotation({0, 45, 0})

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