GPU Particles

self:is_billboard

Client

Checks whether particles always face the camera

Syntax

local result = self:is_billboard()

Parameters

No parameters are accepted by this function

Returns

TypeNameDescription
boolresulttrue if particles face the camera, false otherwise

Examples

Check whether particles are billboards
local entity = particle.gpu.create()

core.engine.print("info", entity:is_billboard())

On this page