GPU Particles
self:is_billboard
ClientChecks whether particles always face the camera
Syntax
local result = self:is_billboard()Parameters
| No parameters are accepted by this function |
|---|
Returns
| Type | Name | Description |
|---|---|---|
bool | result | true if particles face the camera, false otherwise |
Examples
local entity = particle.gpu.create()
core.engine.print("info", entity:is_billboard())