GPU Particles
self:reset_mesh
ClientGoes back to drawing particles as a quad
Syntax
local status = self:reset_mesh()Parameters
| No parameters are accepted by this function |
|---|
Returns
| Type | Name | Description |
|---|---|---|
bool | status | true on successful execution, false otherwise |
Examples
core.model.load("leaf", "assets/leaf.glb")
local leaf = core.model.create("leaf")
local entity = particle.gpu.create()
entity:set_mesh(leaf)
entity:reset_mesh()