GPU Particles

self:set_direction

Client

Sets the direction particles are emitted in

Syntax

local status = self:set_direction(
    direction
)

Parameters

TypeNameDescription
vector3directionEmission direction as {x, y, z}

Returns

TypeNameDescription
boolstatustrue on successful execution, false otherwise

Examples

Emit upwards
local entity = particle.gpu.create()

entity:set_direction({0, 1, 0})

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