GPU Particles
self:set_direction
ClientSets the direction particles are emitted in
Syntax
local status = self:set_direction(
direction
)Parameters
| Type | Name | Description |
|---|---|---|
vector3 | direction | Emission direction as {x, y, z} |
Returns
| Type | Name | Description |
|---|---|---|
bool | status | true on successful execution, false otherwise |
Examples
local entity = particle.gpu.create()
entity:set_direction({0, 1, 0})